Astris

Rules

15. Win Conditions

A player wins when they have accumulated 6 Story Points across two Acts. For example, if Player 1 is the first to reach 3 Story Points in Act I, they "win" Act 1 and if they are the first to achieve 3 Story Points in Act II, then they win Act II and the game ends as Player 1 as the winner. If two players receive Story Points simultaneously, the Story Points are awarded to the active player first (the player whose turn it is currently), then the non-active player.

Story Points can be accumulated through cards themselves that grant Story Points. Story Points can also be generated through the following:

1. Whenever player destroys a Character controlled by an opponent, that player gains +1 SP.

2. When a Planetary Location is destroyed and flips to its Fallen face, or is placed in the Depleted Pile the owner of the effect that destroyed the card gains +1 SP.

3. At the beginning of a player's turn:

a. If the Galactic Factors are aligned to their Homeworlds preferred values (the Galactic Factors match the values specified on their Homeworld), that player gains +1 SP.

b. If a player controls 2 or more completed Storyline cards, that player gains +1 SP.

4. a. At the beginning of a players turn: i. A player controls 5 or more Contested or Fallen permanents. ii. A player does not control a Homeworld

b. If at any time a player must draw a card but is not able to because they have no cards in their deck.

c. At any time a player has 0C in their Treasury.