Astris

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The Peacekeeper's Mandate

Universal · Storyline · XX-STY-025

Acts I, II, III
The Peacekeeper's Mandate card

The Peacekeeper's Mandate

Storyline

Cost
4

1 End: Bind Character, (Activate a Character to bind it). Foreshadow 2, if the Character is a Peacekeeper, they gain +2CP, else they gain +1CP.

2 End: You control 3 or more Peacekeepers. +1SP. Skip: Pay 4CUR.

3 End: FRNP is (+3)/Expansionism or higher, or you control an unoccupied Location with 2 or more Liberation counters.

Flip this card, +1SP.

Bind CharacterForeshadow
Drives
Justice, Power
Acts
I, II, III
The Mandate Upheld card

The Mandate Upheld

Completed Storyline

Peacekeepers you control gain +1 ATK, +1 DEF.

Whenever an opponent places a Liberation counter on a Location you control, that opponent must pay 1CUR or no Liberation counters are placed.