A Mind That Can Be Made to Believe
Universal
· Storyline
· XX-STY-054

A Mind That Can Be Made to Believe
Storyline
- Cost
- 4
Restriction
Bind. Create three Union Syntient Ground Unit Drones called "Vessel" with "DEF 1, RK 2, VOX 1, Noncombatant, Work Visa" and deploy them to any Locations you control. When a Vessel leaves the Map, reveal its marker. If it is the Mind marker, Fall the Bound.
1 Secretly place a face-down Mind marker on one Vessel and a face-down Echo marker on each other Vessel. Only you may look at them.
Static: At the beginning of your Admin Phase, you may secretly exchange the markers on two Vessels you control, and Vessels you control may Move 1 until end of turn.
End: A Vessel you control occupies a Position an opponent controls.
2 Static: Chapter 1 effects continue. In addition, during your Admin Phase, you may remove one Liberation counter from any Vessel you control and place it on the Bound.
End: A Vessel you control occupies a Surface Location an opponent controls.
3 Static: Vessels you control may Move 1.
End: At the beginning of your turn, if a Vessel you control occupies a Planetary Location an opponent controls, you may reveal its marker. If it is the Mind marker, gain 3
.

Made to Believe
Reversal Storyline
Redeem
Static: When defending against a Liberation that targets the Bound, add 1 Vox to your Resource Pool for each Vessel you control.
End: A Liberation an opponent declared would destroy the Bound. Instead, flip the Bound to its Prime face. That opponent gains 2
.
Sacrifice
Static: The Bound can occupy only Locations. Locations the Bound occupies gain +1 DEF for each Vessel you control.
End: A card an opponent controls destroys a Location the Bound occupies. Destroy the Bound. That opponent gains 2
.
Conviction
Static: The Bound gains +1 DEF for each Vessel that shares its Position.
End: A card an opponent controls would destroy the Bound in combat. Instead, that opponent gains control of the Bound. That opponent gains 2
.
